Showing posts with label media. Show all posts
Showing posts with label media. Show all posts

Monday, October 10, 2011

Social Noise Reduction

There is a particularly common criticism of today's society I hear a lot. I am not sure what the term for it is, but I think it is a core part of the larger ideas of Postmodernism and Cyberpunk. The criticism is that nowadays, thanks mostly to the internet and mass media, people are bombarded with so many opinions, alleged facts, works of fiction, ideas, and memes, that people have become either terminally unable to separate the "signal" from the "noise" in the information we process, and/or are incressingly distracted by the trivial.

And yeah, I can see that. But before we go around claiming Ludd was right and throwing out all our communication technology, maybe we should consider that maybe PEOPLE are the problem, not the information. First of all, I think the problem with people being unable to tell the difference between fact and fiction is simply that most people don't have the critical thinking skills needed to parse information in an optimal way. What's more, most people don't have a broad enough perspective to realize that sometimes it doesn't even matter. People are often more interested in picking a side and being right then anything else. Sometimes, especially with controversial or heavily contested subjects, you just have to admit that some things may or may not be true. This doesn't mean you can't draw conclusions, you just need to think about logic in a different way.

As for people being distracted by the trivial, I actually take it as a sign that what a lot of people say is important, isn't really that important to a lot of people. That doesn't mean it isn't important in the grand scheme of things, but people so rarely look or care about the the grand scheme of things. I think, for example, kids getting distracted from school by video games is not a problem with the games. It's a problem with the school or maybe the parents. People shutting themselves in and playing MMORPGs all day is not a problem with the MMORPG. It's a problem with our society. As for the people who get distracted themselves, it's hard for me to make an argument that they are at fault if they honestly don't care. I mean, yeah, they are doing it to themselves but that is a choice. They pay the consequences for that choice. Though I may be bias because that is more or less what I am doing, allowing myself to get distracted fully understanding that there is a price to pay. Some times it's worth it, sometimes it's not.

I feel personally, like I have spent the last ten or so years of my life mostly just gathering information and working it out in my head. Trying to build a sort of cathedral of images and thoughts in a manner similar to how Carl Jung worked out his issues by writing his Red Book. I have been interested in that sort of thing for a while, probably ever since I was a kid and saw parts of The Wall, and perhaps even before that with my childhood games of imagination.

But, Carl Jung stressed the need to write these things down, so that they become contained and objectified, and I have done very little in the way of actual writing and art. I have a powerful urge to do so, which is part of what my hack was intended to do actually. To give my ideas and outlet and to make them more 'real' so to speak. I suppose in the back of my mind, there is a third criticism of today's society that saps me of the motivation to do much work on it. And that criticism is that there is so much of that kind of stuff out there. Stuff that both intentionally and unintentionally explores these themes I want to explore. And while they might not do it in the same way, they cover a lot of the same ground.

Lately I have been reading a lot of random webcomics and watching videos of a lot of random games. And it gets to the point where there are just so many works of fiction with so many themes and ideas, that even if a few of them still make me take notice of something or reevaluate my ideas slightly, I don't really think there is much room for me. Which is a stupid way of looking at it really. I talk all the time about being the butterfly that starts the storm, of how I would be happy if my ideas were remembered even if I were not. After all, I am sitting here writing this in a blog that I am not sure anyone actually takes the time to read. And maybe this blog is like my red book. Maybe blogging in general will help people deal with there problems just knowing, even if it is never read, that it is out there somewhere for people to randomly find.

I can always hope, and I guess hope is enough to live on.

Wednesday, October 5, 2011

It Just Dosn't Ad Up

I was reading an old article criticizing Google's advertisement service, and while I think a lot of the criticism is somewhat valid, it strikes me as sort of like a business man getting money out of an idiot because the idiot was to spaced out to actually pay attention to what they were doing. I mean yes, it might be sort of exploitive, but I often feel like smacking the idiot almost as hard as I do the business man. But really, it's not surprising to me in the least, because as far as I am concerned, advertisement in general is more or less a scam. Especially on the Internet.

I mean, yeah, I can understand the basic idea (even if I don't like it), street vendors calling out in a crowded marketplace, shops putting up some posters on some walls, events being posted on a bulletin board for people to see, but any more then that gets sort of iffy. The problem sort of started with television and radio advertisements, which interrupts the programing every now and then to have some ad play. Despite it being a bit disruptive, I can understand why it happens. For television and radio, there is no real "product" to sell to customers, so they make money by letting advertisers run ads from time to time. But this sets up a strange triangle of relations between the broadcasters, the advertisers, and the customers which can end up doing more harm then good at times.

In general, the problem often becomes a mutual animosity or lack of respect because each of the players in the game have very different and mutually exclusive aims. Customers want content, and are generally not interested in sitting through advertisements to get it. Advertisers of course, want to convince customers to go out and buy stuff and are not interested in the content or the customer's wants beyond what it takes to get them to buy stuff. Broadcasters generally want to sell advertisement time, and often are only are interested in the content as a way to get customers to watch the ads, and don't care if the advertisers actually sell anything.

What all this leads too, I think, is an environment where the kind of more disruptive and exploitive advertisement practices thrive. If a vendor is being too disruptive or a business is putting posters or notices in the wrong place, customers are free to confront them in person or call the authorities. But in an environment where the very medium is owned by someone who uses it to sell advertisement time, advertisers are free to do almost whatever they want to get people's attention. They can funnel more and more money into something and make bigger, longer and more disruptive advertisements without regard for the customer's wishes.

But also, advertisers themselves are also a victim in a lot of cases. Street vendors can see face to face the kind of reaction they are getting, and a poster or notice can be placed in a position most likely to be looked at by someone who is already interested in finding the business it's advertising (though billboards and such are much more like tv/radio ads in this regard). But an advertisement that is just put out there randomly even if it's in a time slot most likely to be seen by it's target audience, has little guarantee that anyone who sees it will pay any attention or be interested. Often times it can just waste money.

But all of this is nothing compared to the sometimes downright abusive tactics in internet advertisements. Really for all that article above disses on Google, it might be one of the more honest and safe ad providers (I also think Project Wonderful is fairly honest and safe, or at least seems so, but I would rather they do everything via server-side scripts and not javascript). Part of this is because it's just so unregulated and doesn't have any sort of barrier to anyone doing what they want with it, and part of it is that there is too much information being gathered about people who browse it, but I think it's mostly just a lack of responsibility on everyone's side.

But it's more complex then that. With tv and radio, broadcasters and content providers are usually more or less identical. The broadcasters don't necessarily create the content, but they fund it's creation or buy the rights to show it (though I am not a fan of copyright, but that's a discussion for another day). Sure, often there can be a lot of strife between broadcasters and content providers on TV and radio, but for the most part they act as the same group. On the internet, almost anyone can create content, but not everyone can host it (or at least, host it reliably, quickly, or easily enough to be worth it for most people), and the people who can sell content creators space for hosting. So now, you have four groups of people and not three, each also with often mutually exclusive goals. The rift between web hosts and content providers is much deeper. They are no longer generally in the same group and this can come with all sorts of complications.

Not only are there more groups, the role of the groups is much less solid. Content providers often are also advertisers, and sometimes web hosts are as well, the people who browse the web can become content providers easily even if it's just in the forms of comments or forum posts. One particular absurdity I have noticed is that often content providers will advertise to get more hits to make more money with their advertisements to pay for hosting that charges for the extra bandwidth they use for the extra hits, and a number of the ads they use are for other content providers who are doing the same thing. It makes me wonder how such a system could ever work, but most of the sites that do that are just making enough anyway, even if they have to resort to donation as well.

And really, this would be all fine and good to the browsers to just have a banner or something, if it didn't end up attracting an even worse escalation of disruptive advertisements that used flash and javascript to be as disruptive as possible, and if it people with more ethical flexibility didn't decide to use well-meaning technical tricks to gather as much information as possible from the person browsing, or hackers using bugs and security holes on unwitting victims, or people taking advantage of stupid people by offering things through advertisements and directing them to malware or gathering their personal information, or any of the million other problems with internet advertisements.

Luckily, unlike TV where the best you can do usually is hit the mute button (or pay more for premium cable channels), there are programs to block ads, like this firefox plugin. The sad thing is, so many content providers only means of support is advertisements, although a good number of them do collect donations too. But it's kind of hard for me to feel bad for a lot of them to be honest, because again, I often feel like smacking the idiot almost as hard as I do the business man. I know most of these content providers have very little choice, but I can't help but feel that too many content providers don't think about what advertisements or advertising services they have. It's too often lately that sites just use advertisement servers they have no control over and that may do any number of underhanded things, or may allow the people who advertise to do underhanded things. I don't trust internet advertisements anymore. It used to be you could ignore them. Not anymore. Even Project Wonderful, which generally seems safe, uses javascript, and javascript and flash in ads is one of the main reason why they are allowed to abuse a lot of security holes (I also use the noscript plugin btw). So no. Of the sites I frequent, I made an exception for only one, and only because I am so heavily involved in the community.

And I feel bad, I really do, for all the owners of all the pages out there that I look at that rely on advertisements. But the fact is, it's an abusive relationship on all sides. I understand why it's necessary, but every once and a while, someone is going to walk away with a black eye, and it isn't going to be me. If you take that to mean I don't love you enough, I am sorry you feel that way.

Saturday, October 1, 2011

Sex mess

I stumbled across this video presentation about a study about sexual attraction on the Internet which I found extremely interesting. If partly because it amused me that they found that she-male porn is outrageously popular with strait men. Men like dick apparently. IT'S SCIENCE!

Over all though I have some objections to some of the conclusions they reach. Not necessarily because I doubt the results, because it's pretty much mostly stuff I already knew just from poking around in the dark corners of the Internet, or most of the core theory. It just seems to me that they tend to segregate people, though I am sure that's not the intent.

It sort of reminds me of a forum discussion about gay tolerance that I got involved in arguing. primarily for the sake of my strong belief in free will, that the argument that people are born "gay" is wrong and ultimately just hurts the cause of gay rights activists.

I guess it's kind of a different topic, but I sort of generally feel the kind of clinical, detached, social or evolution based explanations for sexual attraction and relationships ultimately do nothing but encourage people to think of it only in narrow inflexible ways. It's like relationships as described by stand up comics and Ladder Theory are the only valid kinds, and it's impossible for men and woman to ever understand each other.

I once made a thread on the Homestuck fourms as a sort of rebuttal to the comic's own troll relationship system which every one says is much more confusing and complex then human relationships. And really I missed some stuff (like pet/human relationships) and it was probably not really very helpful, but my point was that you can't really divide relationships so evenly into strict categories, only mix and match descriptors to get a good approximation. I feel the same way about sexual attraction.

To say for example, guys like breasts, butt, dick, and feet, I think is misleading. Having a cue-based theory is a valid one, but I think it has to be a much more subjective set of cues for each person. Now I will admit, I like all four of those things, but I also like a lot of the more "female" cues, like confidence and competence, if not as much. And I am sure they are not saying everyone is the same, it just became a sort of self-enforcing idea when you say stuff like "this is what men like, this is what woman like". It's a standard that people live to because that's what people say is 'normal'.

And I suppose it again, for me, comes down to free will. I guess being free to be attracted to what you choose to be attracted to is a kind of an odd idea given that choice and attraction are on totally different levels, but I firmly believe people learn fetishes after being exposed to them, and people learn different ideas of attractiveness too. I guess that's the problem of doing a sexual study on Internet porn in the first place, because you can't tell if a fetish reflects an acquired taste or an intrinsic one.

I think with me most everything has been the former. I think my whole experience started with Ranma ½ which got me into anime, which got me into hentai, which got me into furry crap, which got me into all sorts of weird stuff. I mean if I had not heard of hentai, and not had this idea that that's what male porn was, I might be into fanfiction, and hear about shipping and do all sorts of that kind of crap. I donno. I just don't think my maleness really had as much to do with what I like as the cultural environment and expectations. I don't know.

I am a firm believer though, that men and woman are fundamentally the same, and the pressure of society as well as admiringly a few hormones decide their role more then anything else. Or at least I think people should look at it that way. The more you try to convince people men and women or straits and gays, or anyone and anyone are different, the more I think they will be different. And maybe that's not how life works, but I rather people choose to be who they are then just being born that way.

Monday, May 2, 2011

Entertainment Tomorrow

I am sure anyone who bothers to read this blog has noticed I fixate mostly on games, and occasionally other forms of entertainment. A lot of my political views and such are also related to things like copyright and consumerism. So I want to take this time to sit down and share some of my views on the subject:

Why entertainment is important:

Entertainment in some form or another has been a important part of human civilization for almost as log as it existed. People may not thing the entertainment industry is a big deal, but if you think about how much time and money is spent by people on entertainment, and how passionately people follow this stuff, you may change your mind. Who tend to be the famous celebrities that most people recognize? Actors, musicians, sports athletes, writers, etc. All entertainers in some form. Sure powerful leaders may have the same fame, and a handful of inventors and scientists, but there are still tons of people who don't do much but entertain.

Along with that, I feel it's very possible that as science and progress grew and religion seemed more and more silly by a lot of people, fiction started to replace myth, and fandom started to replace old religious practices. Where before myths of spirits and gods motivated people to do strange rituals in the woods by the full moon, now fans start elaborate little cults to worship their favorite show, with rituals such as conventions and dressing yup as there favorite character. I am sure a whole essay can and has been written on that subject, and I probably mentioned it before, so I will say no more, except that entertainment is no longer entertainment to most people.

The difference between entertainment and art:

Entertainment by it's self doesn't have a much grander goal then giving a person a way of occupying time without doing actual work. And in fact the reason entertainment even exists is because when building early civilization mankind suddenly started to need to work less and less, and had more free time for which to do things. Entertainment is often treated as an alternative to work, but that's not it's function.

I have said before that "art is about invoking an experience or idea though different mediums. It is an act of reflection of experience or ideas". Perhaps it would be better to narrow that definition a bit, at least in this case. Art also probably was mostly invented to fill a gap, and that gap was meaning. At the same time entertainment started to emerge, art did to. This time the question was not so much "what should I do with my time" as it was "what does what I do what my time mean". By coming up with ideas of beauty and other things, and trying to express those ideas some way, art attempts to come up with a meaning that people can connect to, a drive to do things. I could go on and speculate that science, religion, philosophy, and other things are all also related to this revolution of free time, but thats besides the point.

The point is, entertainment and art are not the same thing yes, but they are deeply connected in a very fundamental way and come from the same root source, that human civilization has long since stopped being driven simply by survival. Thats simply not enough for us anymore.

Why entertainment might not be enough either:

Entertainment is a necessary thing to have of course. Even pets to be taken care of need more then just food, water, and a place to poo. Playing is an important part of a pets life. However few I think would dispute that humans can't be satisfied with such a simple life. Humans need meaning. Humans need art. Or do they? How much on TV and in films can you truly say give you a concept of meaning? Probably more then you might think, but there is a lot of "mindless entertainment" out there that is little more then the equivalent of jigging keys at a baby. Not that that is bad really, it just serves a different function.

Werther or not humans need art or entertainment, probably just depends on the person. If a person has no personal need for meaning, ether because they already came up with a meaning for what they do, or if they simply aren't introspective enough to care, art becomes mostly pointless. We could go into a whole discussion on if people should strive to find meaning or not, but that's not really relevant right now, even though in general, I would say yes.

But even discounting art, the same entertainment can get old and stale. Entertainment is constantly being driven by a need for more. More movies, more music, more games, more books, more everything. And most of it is pretty bad, but it's still worth it to people to do more. But just more of the same isn't enough for people I think, we also want something new, something to innovate and to inspire. If we didn't we would just be satisfied playing pretend with rocks like a small child.

Why the way we entertain ourselves should change:

The thing is, something new and innovative is exactly what the entertainment industry bad at, and they seem to often be even worse at doing art at times. The industry is run in the name of profit not in the name of entertainment or art. It likes safe investments, predictable trends, sequels, genres, and doesn't really care about how good the product is as long as it sells well, and will often meddle in it's own product to get a few extra sales.

Furthermore, entertainment has become way too expensive and addicting. We no longer seem to use it to enrich our lives, but instead let it control our lives. I do think fiction of various forms such as games and films are valuable besides their entertainment value, for artistic merit, or for the spread of cultural memes, but I don't think all our time and money should be spent on them either.

The real problem I guess, is that we live in a culture where entertainment is a big and binding thing, something people flock to in droves and use to define who they are as much as their political or religious beliefs. And the industry pumps more and more money into bigger and bigger things, without really delivering much substance or innovation. Entertainment is to most people no longer something people can do on their own within a reasonable budget.

Things that may help:

First, one thing that is happening already is a number of people are moving away from big budget industry entertainment. People in the "indie" crowd for various media are growing stronger, and entertaining things can be found online for free which are growing in popularity. The internet is full of ways to entertain yourself for nothing or almost nothing. Cell phones often come with free or low cost games, music and other options. The biggest problem is that as these alternate entertainment venues become more popular, the industry will try to get in on it. This has already started to happen on the internet as more and more things become commercial or copied by bigger budget cooperations. Even free ones are often plagued with advertisement and other meddling. In the end, unless we don't stop this trend, we will have changed the medium but not the problem.

There is one way we can attack the industry at it's core, and that is by reforming (or even ignoring) copyright laws. Copyright laws were created to give people an incentive to innovate by guaranteeing a brief time where you could produce the work without competitors. The problem is, that brief time was extended again and again and is used more as a way of controlling something and forcing others to do things the way you want to do it then protecting innovation. If copyright was extremely reduced or demolished, the industry would no longer have an excuse to profit on entertainment as much. Would this mean that no entertainment would be created? No not at all. There are plenty of people who are still willing to create, and plenty of people still willing to donate to have things made. It would simply mean the end of the massive bloated monster that todays entertainment has become.

But really, when it comes right down to it, people don't need to change or break any laws, all they need to do is become more proactive and more choosy about how they entertain yourself. Do you really need to see that new blockbuster movie, get that new album, or play that new game? Can't you write or draw or something? Can't you browse the internet for free things to do? Can't you try dreaming up something, or going somewhere with friends? And I am not saying never spend money or anything either, I am just saying, let's choose how we entertain ourselves more carefully.

Really I guess most people are totally content with the way things are now, but this is just how I feel about it.

Wednesday, February 3, 2010

Horror is boring.

I have been reading though the archive of a silly little quest forum game thing called that can found here. I found out about it do to random pr0n I found on Rule34 (the best site evar). And I thought, "Gee here is a fun looking game with some cute furry animal things" but then I saw it and was like "OMGWTF! RUN! MONSTERS!" only not really. Yeah it involves mutant zombie things and lots and lots of gore, and is basically about a bunny girl with a GIRLY FIGURE and a kitty boy with a MANLY PHYSIQUE who do their best to survive in a seemingly overrun medical research place of some kind, and stuff. And then it tries to be weird and mess with the players' heads. But heres the thing. It's not really that scary. It's kinda interesting sometimes, and it has some cute moments, and even a few awesome ones, but it gets rather old with the horror stuff.

And when I think about it, not much horror is scary at all. And I realize that everyone probably says that, but really, the most frighting horror ever got was probably Lovecraft, and thats only more of a vague conceptual horror. The idea of the universe being filled with harsh unmentionable nameless things that could squish humans like ants, is rather unsettling, but I doubt very much the universe is like that. And anyway I don't much see the point. If I wanted to scare myself silly I have no further to look then real life. I much rather read stories that mean something, not that all horror stories don't, I just have much more fun deconstructing the symbolism involved and elements of how their worlds work then I do with the monsters jumping out and going boo, or a slightly foggy or dark world spattered in gore.

Also, I feel rather sad for the characters in horror stories. Well the ones who are not tottal pricks. They are thrown in a world that hates them, forced to act in stupid convoluted ways for the sake of the plot, and they often end up broken mentally and physically for no other reason then to shock and scare. Why can't I have a playful romp with cute critters who have fun adventures and maybe some sex? Oh yeah I guess thats too shallow for you guys.